Welcome To A Game Dev Blog
This is a personal website to showcase both my finished games and the progress on ongoing projects. You can follow my games and leave your opinions. Please share your own game ideas, too.
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Clone CurseGameplay is similar to the old NES game Binary Land. I coded it with placeholder visuals, now I am trying to define an art style and find a fitting story. |
Don't DrownDon't Drown is made during Global Game Jam 2017. In accordance with the theme, "waves", you fight the tiding waves and try not to drown as long as you can by holding your breath efficiently.
Google Play and the Google Play logo are trademarks of Google Inc. |
Fly 'N' GunFly 'N' Gun is an endless shooter where you can experience old school run 'n gun style dogfights in a brand new camera angle. You can upgrade your weapons, summon wingmen to help you in fight and repair your aircraft on the way. |
Robe De ChambreA ninja game. The fighting mechanic will be based on an ability system with chainable moves. A rigged and unwrapped character with minor variations and some environment assets are done. CalligrosaicA simple puzzle where you rotate pieces to make them form the picture. Played on any browser, made with HTML, CSS and JS only. |
The GoatThis is a game I have been dreaming of for a long time. All I want is this little guy coming to life, jumping everywhere, currently no gameplay idea. A tileset for environment and animations for the goat are done. And a lovely midi music... The PrisonI just wanted to experiment with the dude from the game we made in GGJ 2013. More of an asset set than a game idea at this point. But I put it here because I want it to evolve into something. |
Main purpose of this site is to keep me, a single game developer with multiple open-ended projects who tends to fickle a lot, on track by forcing me to have at least something to show about ongoing projects at any time.